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Vladimir Avchenov d51c017d88
Merge pull request #4 from MultiMC/develop
1 year ago
.github/ISSUE_TEMPLATE NOISSUE fix issue templates 1 year ago
api Merge pull request #4 from MultiMC/develop 1 year ago
application Merge pull request #4 from MultiMC/develop 1 year ago
buildconfig NOISSUE stop relying on forge servers for old FML libs 1 year ago
cmake NOISSUE get rid of remaining tabs 4 years ago
libraries NOISSUE Fix string formatting issues 1 year ago
.gitattributes NOISSUE reorganize unit tests to be placed next to the code they test. Nuke more dead tests. 6 years ago
.gitignore NOISSUE remove some dead things 3 years ago
.gitmodules NOISSUE tabs -> spaces 4 years ago Fix conflicts 1 year ago
CMakeLists.txt Merge pull request #3538 from Scotsguy/develop 1 year ago Merge pull request #3538 from Scotsguy/develop 1 year ago Fix conflicts 1 year ago NOISSUE remove text about future plans 1 year ago

This is a "cracked" version of a popular Minecraft launcher that lets you play the game without a Mojang account. This software is not related to MultiMC developers and provided without any warranty. Please don't bomb MultiMC developers if something gets wrong using this launcher.

Offline mode based by this code: 6ede3c13b2

Rewrited for use license and offline accounts at the same time

Details about the original launcher below:

MultiMC 5

MultiMC is a custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once. It also allows you to easily install and remove mods by simply dragging and dropping. Here are the current features of MultiMC.


The project uses C++ and Qt5 as the language and base framework. This might seem odd in the Minecraft community, but allows using 25MB of RAM, where other tools use an excessive amount of resources for no reason.

We can do more, with less, on worse hardware and leave more resources for the game while keeping the launcher running and providing extra features.

If you want to contribute, either talk to us on Discord, IRC( or pick up some item from the github issues workflowy - there is always plenty of ideas around.


If you want to build MultiMC yourself, check for build instructions.

Code formatting

Just follow the existing formatting.

In general:

  • Indent with 4 space unless it's in a submodule
  • Keep lists (of arguments, parameters, initializators...) as lists, not paragraphs.
  • Prefer readability over dogma.


Translations can be done on crowdin.


We keep MultiMC open source because we think it's important to be able to see the source code for a project like this, and we do so using the Apache license.

Part of the reason for using the Apache license is we don't want people using the "MultiMC" name when redistributing the project. This means people must take the time to go through the source code and remove all references to "MultiMC", including but not limited to the project icon and the title of windows, (no MultiMC-fork in the title).

Apache covers reasonable use for the name - a mention of the project's origins in the About dialog and the license is acceptable. However, it should be abundantly clear that the project is a fork without implying that you have our blessing.


Copyright © 2013-2021 MultiMC Contributors

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this program except in compliance with the License. You may obtain a copy of the License at

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Build status

Linux (Intel32)

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Linux (AMD64)

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macOS (AMD64)

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Windows (Intel32)

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